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Relics – All sellable relics (Wanderer's Journals, Hallownest Seals, King's Idols, Arcane Eggs).Geo Chests – All Geo Chests, except the one above Baldur Shell and those in the Junk Pit.Charm Notches – All 4 Charm Notches (excluding Salubra notches).Vessel Fragments – All 9 Vessel Fragments.The "Dreamer" pickup works additively with the usual dreamers, so that any 3 out of 4 allows access to the Black Egg Temple. When all copies in a family have been collected, subsequent copies reward 300 geo. The second copy works additively with other copies for additive items (e.g. Duplicate Major Items – Creates two copies of major items.Includes all 4 simple keys, Lumafly Lantern, Shopkeeper's Key, Elegant Key, Love Key, King's Brand, Collector's Map and Godtuner. Keys – All keys in the game, along with other certain key-locked items.Charms – All 40 charms and both White Fragments.Skills – All spells, nail arts, and movement upgrades.Dreamers – The 3 dreamers and World Sense, located next to the Black Egg Temple bench, which gives you the ability to see the completion percentage.Cursed Masks – You start with only one mask at the start of the game.Cursed Notches – You start with only one charm notch at the start of the game.
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Cursed Nail – Randomizes the ability to upslash, leftslash, and rightslash.Also adds a check at the City Storerooms elevator toll. Elevator Pass – Randomizes the ability to use the two big elevators.Randomize Swim – Randomizes the ability to swim in water.Randomize Focus – Randomizes the ability to heal and adds a check at the lore tablet in King's Pass that explains Focus.NPC Item Dialogue – If disabled, certain NPCs such as Nailmasters are replaced by a shiny item on the ground.Show Recent Items – Shows recently collected items in the top right.Extra Platforms – Adds various platforms throughout the game to facilitate backtracking when checking locations without sufficient items to escape.Early Geo – Gives a random amount of Geo between 300 and 600 at the start of the game.Reduce Rock/Totem Preloads – Only preload a single geo rock/soul totem type randomized geo rocks/soul totems will use that type instead of the correct original type.Spicy Skips – Extremely difficult skips.Dark Rooms – With this setting set to 'True', Lumafly Lantern is no longer required for any of the game's Dark Room areas except for the Crystal Peak toll entrance.Most instances require Mothwing Cloak and an Air Stall. Spike Tunnels – Being able to maneuver spike tunnel segments without the intended methods.Most instances require Mantis Claw and Crystal Dash. Acid Skips – An advanced technique that allows players to travel across areas of acid, without the need of Isma's Tear.Vengeful Spirit and Howling Wraiths are the only spells these skips benefit from – use the ‘Quick-Cast' button, not the ‘Focus' button, when attempting these skips. Can be used for horizontal boosts to reach locations that normally require Mothwing Cloak or other movement abilities. Fireball Skips – Also known as "Air Stalls".Shade Skips – Strategically killing yourself in a specific location to leave a Shade to pogo off of, allowing you to access items and locations normally unreachable.Also reduces requirements on some boss fights. Mild Skips – Refers to simpler movement tech, such as using enemies or background items to "pogo" with the nail in order to reach new items and areas.Preset – Seed Logic Difficulty settings.Create Spoiler Log – Generates a spoiler log, containing the placement of every random item or transition, and puts it into your saves folder at username\AppData\LocalLow\Team Cherry\Hollow Knight\.Generally creates much longer and more linear logic chains. These item locations will be replaced with a "1 Geo" drop. Replaces most of the game's convenient safety items, such as pale ore, spell upgrades, mask shards, vessel fragments, relics, and charm notches. Cursed – Optional setting to increase difficulty.Item + Room Randomizer – Randomizes items and nearly every transition.Item + Connected-Area Room Randomizer – Randomizes items and nearly every transition but tries to keep rooms from the same area connected.Item + Area Randomizer – Randomizes items and area transitions, which are understood to be any region with a title card, excluding dream areas, trams, and elevators.This feature is used for races to make sure all players are running the same seed. Can be edited to any seed of 1–9 digits total, with numbers 0–9 only.